R6

Rainbow Six: esports statistics

Rounds, map pool and overtime across the big Siege tournaments.

What decides a Rainbow Six map: it is played to 7 rounds, so totals live between 7 and 12 plus overtime. Average and expected rounds with the probability per line, how often it goes to overtime, how much defence is worth and every team's map pool. We give you the number; you find the value against whatever odds you are offered.

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Per-map averages for each team. "Map rounds" adds both sides: that is the totals-market number. The ATK and DEF columns are the rounds won on each side, and show whether a team lives off attack or defence.

Team MapsWin rate ↑ Rounds forRounds against Diff Map rounds Overtime ATK DEF
M80 20 40 % 5.4 5.6 -0.2 11.0 20 % 2.6 2.7
LOS 23 43.5 % 5.2 5.7 -0.4 10.9 13 % 2.1 2.9
Fluxo W7M 22 45.5 % 6.2 5.5 +0.6 11.7 31.8 % 2.4 3.5
Daystar 29 48.3 % 5.5 5.7 -0.2 11.1 10.3 % 2.6 2.8
Wildcard 22 50 % 6.0 6.3 -0.3 12.3 40.9 % 2.6 2.8
Team Falcons 28 53.6 % 5.8 5.5 +0.3 11.3 21.4 % 2.8 2.8
Shopify Rebellion 39 56.4 % 5.9 4.9 +1.0 10.9 15.4 % 2.9 2.9
Team Secret 23 56.5 % 5.8 6.0 -0.2 11.7 21.7 % 2.7 2.6
ENX 21 57.1 % 5.5 5.3 +0.2 10.9 9.5 % 2.5 2.8
Vince Seven Esports 20 60 % 6.1 4.8 +1.3 10.9 15 % 2.8 3.1
Dplus 28 60.7 % 5.5 4.8 +0.7 10.3 10.7 % 2.4 2.9
Twisted Minds 20 65 % 6.1 4.9 +1.2 11.0 30 % 2.9 2.9
DarkZero 26 69.2 % 6.2 4.8 +1.5 11.0 19.2 % 2.6 3.4
Edward Gaming 25 72 % 6.4 4.1 +2.3 10.5 16 % 2.5 3.8
ENTERPRISE Esports 26 73.1 % 6.3 4.4 +1.8 10.7 23.1 % 2.6 3.4
All Gamers 23 73.9 % 6.5 4.5 +2.0 11.0 26.1 % 2.6 3.5
Good Intentions 25 76 % 6.1 4.4 +1.6 10.5 4 % 2.9 3.1
Faze Clan 21 76.2 % 6.6 4.7 +1.9 11.3 23.8 % 2.4 3.9
Weibo Gaming 20 80 % 6.8 3.6 +3.2 10.4 15 % 3.4 3.2

Rounds are per map, not per series. "Diff" is the average gap between rounds won and conceded. In our data defence wins more rounds than attack (2.9 vs 2.4 on average), so compare each column against that baseline, not against each other.

Data from Liquipedia (CC BY-SA 3.0). 3077 maps, from 2024-12-06 — 2026-08-06.